v7.00
Added
- Play in your browser — no installation needed (WebAssembly build).
- Audio works in the browser version.
- Windows downloads now available as a ZIP package (64-bit and 32-bit).
- Paste text from clipboard now works on all platforms (Linux, Windows, browser).
- Settings are now stored in the standard location on Linux (
~/.config).
Changed
- Graphics engine completely rewritten to use modern OpenGL ES 2 — smoother rendering, more accurate visuals, and the foundation that makes the browser version possible.
Fixed
- The game screen could be stretched on non-4:3 aspect ratio displays (like widescreen 16:9) — now corrected with black padding.
- AI opponent could crash in Special rule mode or when thinking time ran out.
- The server became unresponsive (100% CPU) when a player disconnected — fixed.
v6.40
Added
- AppImage for Linux, making the game easy to run on any distribution.
Changed
- The game now starts even if audio fails to load.
Fixed
- Improved automatic bug reporting.
- Game failed to launch when the system language could not be detected.
- Updated third-party libraries, fixing stability issues under low-memory conditions.
v6.13
Added
- Portable version in PortableApps self-extractable format.
Changed
- In-game chat: only 2 lines remain visible at all times (was 5).
Fixed
- Portable version was missing DLLs.
- Improved automatic bug reporting.
v6.12
Added
- Multi-user settings support.
Fixed
- Windows Vista/7 support out of the box.
- Unhandled exceptions are now caught and can be reported.
- Various bug fixes.
v6.11
Fixed
- Login credential was not always sent correctly.
v6.10
Added
- French, German, Spanish, Italian, and Dutch translations.
- Local player type is now saved (Human vs Computer, defaulting to Human).
Changed
- Game resources packed in a ZIP file for easy customisation.
- New network communication system.
- The startup console is hidden unless there is a problem.
- Splash screen is not shown after the second launch.
- In-game: "END GAME" renamed to "LEAVE".
- Rules menu: right-click selects the previous option.
- Main menu: spark sounds removed.
Fixed
- Green counter placed in a column with a single counter in Special mode.
- New resource manager: caches and shares resources, reducing memory leaks.
- Improved CPU spike handling.
- Better exception handling.
- Possible pixel-access bug fixed.
- Grid rendering corrected when the "no particles" option is active.
- Console word-wrap corrected.
v6.05
Changed
- Manual updated and translated into French.
- Chat room: the Delete key now only removes the character under the cursor.
- Chat room: smarter player-name auto-completion.
- Updated links to ipuissance4d.beroux.com.
- Chat room: clicking a player's name inserts it into the message field.
Fixed
- Loading screen is always displayed.
- Updated to SDL 1.2.13.
- Refactoring that fixes several known and unknown bugs.
v6.04
Added
- In-game: word-wrap for chat messages.
- Copyright notice.
Changed
- Nicer particle effects, especially on slow computers.
Fixed
- Username can now be up to 12 characters (was 11).
DrawFPSconsole command now reports correct values.
v6.03
Added
- 2D grid option for players who prefer a flat view.
- In-game: message displayed when the opponent leaves.
- In-game: last dropped counter(s) are highlighted.
- In-game: F1–F10 shortcuts to drop a counter in a given column.
- In-game: right mouse button cycles between counter types.
- Chat room: cursor movement for editing messages.
- Chat room: AFK detection and status indicator.
- Chat room: player list scrolling.
- Chat room: clicking a player's name appends it to the message.
- Chat room: clickable "Join Now!" link for guests.
- Chat room: clickable Beroux.com link.
Changed
- In-game: default chat prefix is "/msg OPPONENT_NAME ".
- In-game: END GAME button is smaller (avoids overlap with 10×10 grid).
- In-game: improved paste function.
- In-game: TIME LEFT panel hidden when there is no time limit.
- Chat room: keeps 200 lines instead of 50.
- Chat room: window no longer flashes when a player changes state.
- Chat room: mouse wheel only scrolls the panel under the cursor.
- Chat room:
/msg PLAYERcommand improved. - Several AI improvements, especially for Classic mode.
- Console key moved from F10 to F12.
- Game is more responsive on slower machines.
Fixed
- 2D grid counter-delete bug on slow PCs.
- Rare network bug fixed.
- Nicknames could inadvertently trigger sound effects.
v6.02
Added
- Tutorials for starting an internet game (Windows only).
- Periodic PING to verify the connection.
Changed
- Message boxes must be closed by clicking OK.
Fixed
- Crash after loading two games with time limits.
- Window resize bug on Linux X11.
- Most
char*converted tostd::string. - Most
printfconverted to stream output. - Sound samples are verified before being played.
v6.00
Added
- New user interface.
- Linux support.
- Robust internet connection supporting firewalls and in-game player chat.
- New game rule variants with clear rule setup.
- New visual effects.
- Installation setup file.
- Much more stable game overall.
v5.03
Added
- Update for Windows XP compatibility.
v5.02
Added
- "Motion blur" effect when a 3D counter falls.
Fixed
- Quick-click bug on a column resolved.
v5.01
Added
- Artificial Intelligence opponent.
- Improved connection quality.
- Choice between 2D and 3D grid.
- Developer console (toggle with backtick key).
- Special character support.
- Two players can easily play on the same computer.
- New special rule variants.
Fixed
- Many bugs resolved.
v4.01
Added
- WBC Server integration to find opponents on the internet.
- Executable file is three times smaller.
- Special game rule variants.
- French translation.
- Easy auto-update system.
- New connection management.
- Information bar added.
Fixed
- Various minor bugs resolved.