Changelog

  1. v7.00

    Added

    • Play in your browser — no installation needed (WebAssembly build).
    • Audio works in the browser version.
    • Windows downloads now available as a ZIP package (64-bit and 32-bit).
    • Paste text from clipboard now works on all platforms (Linux, Windows, browser).
    • Settings are now stored in the standard location on Linux (~/.config).

    Changed

    • Graphics engine completely rewritten to use modern OpenGL ES 2 — smoother rendering, more accurate visuals, and the foundation that makes the browser version possible.

    Fixed

    • The game screen could be stretched on non-4:3 aspect ratio displays (like widescreen 16:9) — now corrected with black padding.
    • AI opponent could crash in Special rule mode or when thinking time ran out.
    • The server became unresponsive (100% CPU) when a player disconnected — fixed.
  2. v6.40

    Added

    • AppImage for Linux, making the game easy to run on any distribution.

    Changed

    • The game now starts even if audio fails to load.

    Fixed

    • Improved automatic bug reporting.
    • Game failed to launch when the system language could not be detected.
    • Updated third-party libraries, fixing stability issues under low-memory conditions.
  3. v6.13

    Added

    • Portable version in PortableApps self-extractable format.

    Changed

    • In-game chat: only 2 lines remain visible at all times (was 5).

    Fixed

    • Portable version was missing DLLs.
    • Improved automatic bug reporting.
  4. v6.12

    Added

    • Multi-user settings support.

    Fixed

    • Windows Vista/7 support out of the box.
    • Unhandled exceptions are now caught and can be reported.
    • Various bug fixes.
  5. v6.11

    Fixed

    • Login credential was not always sent correctly.
  6. v6.10

    Added

    • French, German, Spanish, Italian, and Dutch translations.
    • Local player type is now saved (Human vs Computer, defaulting to Human).

    Changed

    • Game resources packed in a ZIP file for easy customisation.
    • New network communication system.
    • The startup console is hidden unless there is a problem.
    • Splash screen is not shown after the second launch.
    • In-game: "END GAME" renamed to "LEAVE".
    • Rules menu: right-click selects the previous option.
    • Main menu: spark sounds removed.

    Fixed

    • Green counter placed in a column with a single counter in Special mode.
    • New resource manager: caches and shares resources, reducing memory leaks.
    • Improved CPU spike handling.
    • Better exception handling.
    • Possible pixel-access bug fixed.
    • Grid rendering corrected when the "no particles" option is active.
    • Console word-wrap corrected.
  7. v6.05

    Changed

    • Manual updated and translated into French.
    • Chat room: the Delete key now only removes the character under the cursor.
    • Chat room: smarter player-name auto-completion.
    • Updated links to ipuissance4d.beroux.com.
    • Chat room: clicking a player's name inserts it into the message field.

    Fixed

    • Loading screen is always displayed.
    • Updated to SDL 1.2.13.
    • Refactoring that fixes several known and unknown bugs.
  8. v6.04

    Added

    • In-game: word-wrap for chat messages.
    • Copyright notice.

    Changed

    • Nicer particle effects, especially on slow computers.

    Fixed

    • Username can now be up to 12 characters (was 11).
    • DrawFPS console command now reports correct values.
  9. v6.03

    Added

    • 2D grid option for players who prefer a flat view.
    • In-game: message displayed when the opponent leaves.
    • In-game: last dropped counter(s) are highlighted.
    • In-game: F1–F10 shortcuts to drop a counter in a given column.
    • In-game: right mouse button cycles between counter types.
    • Chat room: cursor movement for editing messages.
    • Chat room: AFK detection and status indicator.
    • Chat room: player list scrolling.
    • Chat room: clicking a player's name appends it to the message.
    • Chat room: clickable "Join Now!" link for guests.
    • Chat room: clickable Beroux.com link.

    Changed

    • In-game: default chat prefix is "/msg OPPONENT_NAME ".
    • In-game: END GAME button is smaller (avoids overlap with 10×10 grid).
    • In-game: improved paste function.
    • In-game: TIME LEFT panel hidden when there is no time limit.
    • Chat room: keeps 200 lines instead of 50.
    • Chat room: window no longer flashes when a player changes state.
    • Chat room: mouse wheel only scrolls the panel under the cursor.
    • Chat room: /msg PLAYER command improved.
    • Several AI improvements, especially for Classic mode.
    • Console key moved from F10 to F12.
    • Game is more responsive on slower machines.

    Fixed

    • 2D grid counter-delete bug on slow PCs.
    • Rare network bug fixed.
    • Nicknames could inadvertently trigger sound effects.
  10. v6.02

    Added

    • Tutorials for starting an internet game (Windows only).
    • Periodic PING to verify the connection.

    Changed

    • Message boxes must be closed by clicking OK.

    Fixed

    • Crash after loading two games with time limits.
    • Window resize bug on Linux X11.
    • Most char* converted to std::string.
    • Most printf converted to stream output.
    • Sound samples are verified before being played.
  11. v6.00

    Added

    • New user interface.
    • Linux support.
    • Robust internet connection supporting firewalls and in-game player chat.
    • New game rule variants with clear rule setup.
    • New visual effects.
    • Installation setup file.
    • Much more stable game overall.
  12. v5.03

    Added

    • Update for Windows XP compatibility.
  13. v5.02

    Added

    • "Motion blur" effect when a 3D counter falls.

    Fixed

    • Quick-click bug on a column resolved.
  14. v5.01

    Added

    • Artificial Intelligence opponent.
    • Improved connection quality.
    • Choice between 2D and 3D grid.
    • Developer console (toggle with backtick key).
    • Special character support.
    • Two players can easily play on the same computer.
    • New special rule variants.

    Fixed

    • Many bugs resolved.
  15. v4.01

    Added

    • WBC Server integration to find opponents on the internet.
    • Executable file is three times smaller.
    • Special game rule variants.
    • French translation.
    • Easy auto-update system.
    • New connection management.
    • Information bar added.

    Fixed

    • Various minor bugs resolved.
📢 News
  • Highscore is back!
  • Multiplayer Login Is Back!
  • New website and game client!
+17 More News

📢 News

Highscore is back!

The highscore page is live again. See how you rank against other players across all game modes — Classic, No-Fill, 10×10, Two Counters, Reversed, and Special. Ratings are based on the Glicko system for a fair measure of skill.

Multiplayer Login Is Back!

Online accounts are live again! Sign up on the website and you'll be signed in automatically — no friction, just fun. Ready to play?

New website and game client!

The new website for iPuissance 4D is now live! Enjoy the new features and improved experience.

There have been so many changes that a lot of things are broken but being fixed. I wanted to give something out first before polishing it, so that you can see the direction and enjoy the improvements ASAP.

Contact form fixed / Game server maintenance

The contact form works again.

The game server is being upgraded (major upgrade) however for a while you won't be able to connect to it. There is currently no ETA for when it'll be ready.

Server upgrade

Yesterday evening the server upgrade went out well. If you experienced any kind of disturbance it should be fixed by now.

Maintenance

A major upgrade happened on our server and may lightly perturbe the game experience. This upgrade fixes some minor glitches.

Server Maintenance

That was an important server upgrade happened last night which blocked the access for a couple of hours.

Thank you for your understanding.

Fixed wrong account password

You probably had a message like "wrong user or password" while connecting to the game lately. This should have been fixed by now.

All you have to do is re-login on the forum once and your password should work again in the game.

Server down for a short time

The server had to be stopped a short time today.

Server Maintenance

The whole server has been reinstalled and most of its functions should be back to normal except for the database. Due to a failure of a backup, all accounts created/forum posts/games played this year have been lost.

Fixed login problem

Most people couldn't log in using their username and password. This has been fixed in the new version of the game. Please download and install iPuissance 4D 6.11 to fix the issue.

Server fix

Some important bugs have been found on the new server and two have been fixed:

  • Playing counters bugs.
  • Lost connexions bug.
  • Bot missing.

iPuissance 4D version 6.10 Released

New important game update. Majors changes include translation in different languages, some interface improvements, new network connexion, fixed bug in Special and more.

Recent disturbance

Recently the server got some updates and different fixes which caused some trouble. Everything should be working now.

Sorry for the inconvenience.

Forfeit server update

The server has been updated, you don't have to do anything to get profit from the new changes, just come and play online.

The command /forfeit is now working again and it has been improved. You can ask /forfeit when your opponent stopped playing for a long time.

Other changes has been done including bug fixes and the robot come back.

Subscription via the Forum Fixed

The forum was fixed allowing people to register again finally. The problem was caused by some bug in the phpBB upgrade script.

Today also the server has been updated again today for small fixes.

iPuissance 4D 6.05 Released

This new release is the first release since a long time. It fixes some minor bugs and adds some small improvements.

More important probably, the high score updates should be working again for people having an account.

Account creation however is still broken. I hope to find time to fix it and I'd like to thanks all those supporting me at the same time.

User and password fixed

It has been long time to fix the server especially the user and password access.

Good news, the login works again. To login with your user name and password if you've already registered you'll only need to log in on the forum once before it'll work again in the game.

Other good news will be coming shortly.

Server down?

During the last days the server encountered some difficulties. Some times the whole website was down because of that. Some problems have been solved, others remain until now unknown.

In order to be more stable the game may move to a new server, in which case you won't have anything to do. Everything would be completely transparent.

The game server has to be on-line 24h/24. Please excuse me for the troubles.

Forum, Login and Flags

The forum has been upgraded to the next phpBB3. Part of this process included upgrading the login in the game; As a temporary mesure, please enter your user name exactly as it appears on the forum: case sensitive. Some passwords have been reported as giving problems on the forum: Send me an e-mail if it's your case.

Currently the forum is only in English but you can choose your flag from your forum profile screen.